VR Motion SDK
API, Telemetry
High performance motion SDK


1 Development Environment
- Provide components for Unity
- Provide Blueprint for Unreal
- Motion control API for Native (C/C++/C#)
- Various Game Telemetry plug-in (TCP/UDP/IPC)
- Waveform and profile editor
2 Operation Environment
- Automatic game sensing VR Launcher
- Real-time multi motion signal mixing
- Support Direct Position & Force simulation mode
- Multi motion device concurrent control & Motion-cue sharing function
3 Processing performance
- High performance washout, inverse kinematics
- Including useful filters such as Axis mapping, Scaler, Limiter
- High performance motion buffer streaming
- Up to 32 bits resolvable, support 10msec sampling
4 Compatibility/Expandability
- Compatible with various motion type (Up to 6DOF)
- Motion plug-in system(Device, Washout, Inverse kinematics)
- 3rd party Plug-in API
Game Engine Motion Plugin (Unity3D & Unreal)


VR Launcher (Data Extractor & VR Player)
Convenient development and execution tool (VR Launcher, Motion cue editor)


Racing games
- American truck simulator
- Euro truck simulator
- Dirt4 / Dirt Rally
- F1 2012/2014/2017
- Gred2 / Auto sport
- Project cars 1&2
- Assetto corsa
- Cart racing Pro
Flight simulation games
- X-Plane 11
Motion cue editor
- Multi axis waveform creation & editing
- Timeline based motion sequence
- Useful preset such as sine wave
- Support motion file encryption
- Mouse curve control point editing
- Motion and video concurrent integration
- Support for joystick motion acquisition
- 4D Effects(Wind, Vibration)